

For each new star, the car's performance capability is increased. All cars in the game now require blueprints to unlock and later "star up", with each of them having anywhere from 3 to 6 stars. The player starts with the lowest car in the lowest class (Class D), the Mitsubishi Lancer Evolution X and ends with the highest car in the highest class (Class S), the Bugatti Bolide. Like its predecessor, each of the cars belongs to a class progressively featuring higher performance and rarity: D, C, B, A, and S.

There are currently 213 cars as of the 5th Anniversary update. There were 48 cars featured in the game when soft-launched, but the worldwide release saw the introduction of four new cars, leading to 52 cars.

The gameplay in Asphalt 9 is similar to the other Asphalt Games with noticeable differences in graphics and design. Pictured is a gameplay still featuring the TouchDrive control scheme. Asphalt 9 makes extensive use of simulated HDR rendering and pixel shaders, as seen on the sky and specular reflections on the road surface.
